Joel

The self-proclaimed Emperor of the corps. No one opposed the notion of him calling himself Emperor, since he is essentially the brains of the corps and has proven himself to exceed everyone's expectations over and over again.

Joel was famous in the academy as a genius and soon joined the Holy Grail Magecrafts after graduation, a prestigious magic research unit. Disappointed with how the unit operates and made his great talents rot, he set his sights on AMCC Phoenix Corps after hearing that Han and Rui is in the corps.

Applying for a transfer, Joel thought that the corps would be the best place for him to fully utilize his talents. Suffice to say he was again disappointed after finding the corps to be full of wacky people. He applied to be a captain -which was accepted instantly- and determined to shape up the corps.

Although he often thinks of most members to be incompetent, he genuinely enjoys their companionship. Joel is now in charge of manpower development, training the corps with.

Appearance
Joel always looks prim and proper with his signature slicked back hair. He can often be found wearing white longcoat and. H

Personality
A nihilist with a God Complex, which translates to: he often thinks he can do no wrong. Highly intelligent and knowledgeable, probably the most resourceful out of all the captains. Sometimes can be found speaking in a very formal language with highly structured sentences. Witty with a wicked sense of humor, can be found making sarcastic quips and remarks all the time. Often thinks he's the only sane guy among the wacky people of AMCC.

Same as Han and Rui, Joel is extremely efficient with his tasks and acts as the rational mind in captain meetings.

Fighting Style
Joel is a non-elemental mage who has developed his unique Force magic t.

Strengths

 * Force: Joel's unique skill. By compressing multiple core elements in his chakra, Joel is able to generate highly damaging non-elemental magic which easily bypasses elemental disadvantages.
 * Really solid offensive character, above average PATK and MATK.
 * Plenty of attacking options with Sword Arts and Force, good at both magic and physical attack.
 * Can fit in easily with both Physical and Magic heavy teams.
 * Access to elemental enchantment magic, able to imbue elemental properties to his sword.

Weaknesses

 * MP problems, not enough MP pool to sustain his Force skills. Force consumes more MP than elemental magic.
 * Not a dedicated elemental mage replacement as his Force spells are single target non-elemental. His basic elemental spells are not AoE in nature and thus, have no crowd control.
 * His spells (Force) are pure damage and offers no utility. He has no access to utility debuff or buff spells and no access to elemental spells.